Christine Hoff
ANS 372 – Napier
December 11, 2000
Justification for Anime
Fandom
Anime has developed a poor
reputation in America as pop culture trash heavily loaded with sex and
violence. Though anime that fit this description exist, they represent only a
small percentage of what is produced. Anime exist in all genres, from romance
to science fiction to historical, and are created for all age groups and both
genders. In fact, animation is one of the most important artistic mediums in
Japan today, particularly because animation allows for special effects that
live-action Japanese films (lacking the huge budgets of Hollywood blockbusters)
cannot afford to produce. Anime and its cousin, manga (Japanese comics) are a
primary form of Japanese cultural expression and are growing in popularity
internationally as well; for the first time, the cultural imperialism
represented by Hollywood as a challenger. All of these factors make anime a
significant subject of study – not only does it represent an alternative to the
American cultural discourse represented by Hollywood, but it also contains
sophisticated works of art in their own right.
Of course, not all anime are works of high art. The
academic assumption that pop culture is not worthy of serious study, however, is
being questioned as anthropologists in particular are pointing out how much can
be learned about a culture from studying its popular media. Dr. Hiroshi Aoyagi,
a symbolic anthropologist, has worked in recent years on idol culture in Japan
– the media industry that trains, debuts, and manages teen idols, mostly
singers. Aoyagi draws parallels between this practice in Japan and ritualistic
practices in other cultures, where religious and social ceremonies are
performed in order to bring the community together and imprint its members with
their cultural identity. As traditional institutions break down as a result of
modernization and industrialization, Aoyagi argues that the mass media is
fulfilling this function more and more, and that the nationally-known teen
idols in Japan are in fact playing the all-important role of performing their
culture for their audiences. In a lecture given at the University of Texas at
Austin, Aoyagi discussed teen idol culture in detail, noting the precision with
which young girls are trained in performing a very specific version of
adolescent femininity – their dance moves are carefully choreographed, their
modes of dress carefully designed to evoke both femininity and a certain
childlikeness, their public personas crafted to build a sense of personal,
almost familial affection between idol and audience. In many ways, the idol is
a modern version of the geisha, a woman whose art is to perform a highly
stylized and artificial interpretation of ideal feminine beauty. This pop culture
phenomenon provides an important window into the cultural values of the
Japanese, including gender roles, aesthetics, and cultural values (the notion
of the nation as family, for example).
Anime's image as full of sex and violence is also highly
exaggerated. Much of this myth dates back to the notorious importation of Legend
of the Overfiend into the UK in the 1980s. This animation is downright
pornographic, and because it was one of the first animations that Western
distributors chose to sell in Europe, for many people it was also the first
anime they ever saw or heard about. This unfortunate incident has stuck in many
people's minds, leading them to unfairly associate all anime with this rather
extreme and unusual example. As mentioned above, pornographic and erotic anime
hardly dominate the medium, which includes children's films like Miyazaki's
delightful My Neighbor Totoro (currently distributed in America by
Disney), Takahashi's wacky romantic comedy Ranma 1/2, and Takahata's
heartbreaking tale of World War II Grave of the Fireflies. Anime's range
is equally as broad (and perhaps broader) than that of Hollywood films, and
though the flexible nature of animation lends itself to fantastic tales, films
also exist that would satisfy the most down-to-earth art film fan. Isao
Takahata's Only Yesterday is an excellent example of this last category
– a psychological portrait of a young woman coming to terms with her identity
and her alienated childhood in the nostalgic setting of the Japanese
countryside. The scripting is sophisticated, the characters well-developed and
believable, and the animation stunning. Finally, however, one must remember
when watching anime that the Japanese do have different sexual mores than
Americans. The Shinto religion includes fertility rites involving sacred
representations of genitalia, and Japanese art both high and low includes
erotic prints that are not considered obscene, but beautiful. Further, while
Americans tend to shield children from representations of sexuality for as long
as possible, sexuality is seen as a natural part of life in Japan, and
representations of the human body are often considered acceptable fare for
young children. Thus, representations of sexuality in anime should not be
considered signs of immorality, but rather as evidence that these narratives
come from a different culture whose value system is not identical to our own.
Finally (and this is the reason that I was first
attracted to anime), anime contains works that are sophisticated,
thought-provoking, and beautiful, easily rivaling and sometimes surpassing the
best of American film. Particularly in the realm of science fiction and
fantasy, Japanese anime are unmatched for pure skill in narrative – unlike in
America, where the fantastic is narrow-minded considered "just for
children," the Japanese use fantastic elements freely in stories for
adults, thus accessing science fiction and fantasy's rich ability for
articulating philosophical, political, and religious ideas in an environment
removed from everyday life. This separation often allows the audience to
explore the ideas thoroughly without the didactic quality that fully realistic
ideological films can take on, as well as emphasize and heighten their
emotional engagement with the characters by portraying epic figures and
situations.
Princess Mononoke is one of the best examples of
skillful, high-content fantastic anime. A blockbuster film in Japan, Mononoke
explores the conflict between nature and technology without fully taking
either side. The film is also notable for its strong female leaders. Lady
Eboshi, leader of an iron-working town, is competent, intelligent, and
powerful. She is not, however, the stereotypical Disney villainess, destroying
the forest for profit alone; instead, her use of technology is portrayed
explicitly as benefiting the people of the town. Her aims are humanitarian and
utopian, and she herself is compassionate and fair to her people. Opposing her
is San, a fiercely independent creature of the forest and adopted daughter of
the wolf god Moro. Though the people of the town see the forest as aggressive,
San and the animals of the forest see the town slowly destroying their precious
home through mining and are determined to fight back. Both sides have
justifiable grievances; both sides care deeply for the protection of their own
groups. Into this conflict steps Ashitaka, a Christ-like figure who is able to
act as mediator and bring balance between the forest and the town. Though
critics tend to focus on Miyazaki's strong, capable, intelligent female leaders
(role models superior to almost anything in American film, despite America's
supposedly more liberated women), Ashitaka is equally important in presenting a
masculine figure who is strong and an excellent fighter, but also gentle, fair,
and peace-loving. In refusing to take sides, Miyazaki has created a film that
avoids the tired Western trope of good vs. evil and explores the issues of
technology and nature in a way that accepts and celebrates both while proposing
ways that the two might live in greater harmony. This implicitly political
narrative, however, is mixed with a set of unusual characters, a compelling
fantasy world (complete with the disturbing but incredibly compelling image of
the man/deer-like Forest Spirit), and a ravishingly lush and beautiful natural
setting. Complex and challenging, Mononoke is both an excellent
introduction to the anime world and a strong example of its capabilities.
Anime is beginning to shake its undeserved reputation for
sex and violence and is coming into its own as one of the primary exports of
Japan. In other countries, it is already successfully competing with Hollywood
for the film-watching market share, and there is hope among fans that it will
do so in America as well. Simply put, anime offers a higher-quality, more
intelligent, and occasionally exotic product that can be incredibly exciting to
the tired narratives and stereotyped characters of many Hollywood films. Films
like Perfect Blue and Neon Genesis Evangelion have dared to try
experimental film techniques and exploit the unique flexibility of animation to
produce narratives unlike any a Western audience has ever seen. For all of
these reasons, anime is an extremely worthy object of study, and may become
more so as Japan aggressively spreads its innovative and rapidly changing
artistic culture to a world hungry for something new.